Virtual Feedback System

Who says you can’t make a virtual no-input feedback system?

This patch consists of two identical feedback paths, each passing through three delay modules followed by an eq, wavefolder and lowpass filter respectively.

Two times three delay modules equals six delay time parameters – perfect for controlling with the six sliders of the segment generator module. Here’s a performance tip for this one: randomize the module settings of the segment generator (by hovering over the module and pressing cmd/ctrl + R to scramble the sliders)! I also like to scramble the EQ settings now and then. A brilliant way to throw a wrench into this feedback machine.

Now for the interesting part: The feedback of each channel is being controlled by a keyframer module, and I have them set up so that feedback can be tapped after each of the three delays depending on which keyframe is active. And of course, I couldn’t resist modulating that with a random voltage.

Finally, there is also some interaction between the left and right channels: For one, the random module that controls the keyframer of each channel also controls the VCF cutoff of the opposite channel. Secondly, the second channel of each chopping kinky wavefolder is fed by the audio signal from the opposite channel, creating a strange sort of crosstalk between channels.

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  • Platform:
  • Category: Composition Effect
  • Revision: 1.0
  • License: Creative Commons Attribution 4.0
  • Uploaded: 5 years ago
  • Modified: 5 years ago
  • Views: 900
    Likes: 1
    Downloads: 229
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