In spite of colored cables, it is often easy to lose the overview in the patch if you use many modules. This time I wanted to try if it is possible to avoid overlapping cables as much as possible by using the module Teleport (Little Utils). I’m not sure if the PC is stressed much more by the additional modules than if I use cable connections. The modules seem to take a bit more time to render when zooming in and out. For the sequences I tried Algorythm (Grayscale) this time. So you have 8 trigger/gates, which you can optionally switch on or off. Normally the switched off steps don’t give a signal, but it is possible to change that in the submenu under “Step outs” with “Always active”. It is also possible to play the steps randomly. I think you can compare this module with the Sequential Switch (ML-Modules).

Great patch !
I really like the logical separation using Teleport. Nice done.
Thank you. The relationships between the modules are a bit more manageable when there are not so many cables in the way. I think I will use this module more often, but maybe a bit more economical than in this patch :)