In this path I’m starting with wind chimes melody. Then you can hear some rain drops followed by thunder. Finally a rain shower is starting. I’m not happy with the thunder sound yet. It has something of a thunder but I can’t feel the power of a real one. Perhaps someone is able to make it sound more realistic? :)
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# Used Modules
# Mixing
+ EqMaster (MindMeld)
+ MixMaster (MindMeld)
+ AuxSpander (MindMeld)
+ Plateau (Valley)
# Wind Chimes (0:30 – 7:42)
+ LLFO (Bogaudio)
+ VCA (VCV)
+ Macro Oscillator 2 (Audible Instruments)
+ Texture Synthesizer (Audible Instruments)
# Rain Drops (7:42 – 9:33)
+ Macro Oscillator 2 (Audible Instruments)
# Thunder (9:33 – 19:29)
+ Clocked (Impromptu Modular)
+ Bernoulli Gate (Audible Instruments)
+ ADSR (Bogaudio)
+ LLFO (Bogaudio)
+ 2 x VCA (VCV)
+ Macro Oscillator 2 (Audible Instruments)
+ Texture Synthesizer (Audible Instruments)
+ Tangents (Vult)
# Pouring Rain (19:29 – 27:55)
+ LLFO (Bogaudio)
+ Dual Atenuverter (Befaco)
+ Noise (VCV)
+ VCA (VCV)
+ Lateralus (Vult)
+ ADSR (Bogaudio)
+ Chronoblob 2 (Alright Devices)
# Windy Rain (27:55 – 29:58)
+ ADSR (Bogaudio)
+ VCA (VCV)
# Pelting Rain (29:58 – 32:56)
+ Macro Oscillator 2 (Audible Instruments)
+ LLFO (Bogaudio)
+ Chronoblob 2 (Alright Devices)
Lot of ideas in this patch. Thank you! Alain, Fr