Now, according to the title of the post, I offer something exceptional, but basically it’s just a trick :)
I wanted to naively create a sequence whose tones rise or fall in advance, depending on what the next tone will be. And here I had to stop, because it’s time travel, because before the next tone sounds, the slew can’t know if it’s going to go up or down.
However, I solved my problem … but I won’t break it down, you can find it in Patch :)
Slew time is controlled with the Length parameter of RGATE …