Spring Flerb

One of two patches that started with the question, “what does a diffuser do?” (The other is Diffuser SLAP.) In this case the answer is “make a better spring reverb sound.” In most of my patches I include some Reverb Lite with very short decay time as a good substitute, but discovered a diffuser helps with short “drippy” smeared taps. This patch explores three flavors of that, plus some modulation. (That’s the “fl” part of “flerb… it sounds kinda like a flanger. A little. Maybe.)

Also fun: light show on the front page! And it changes ever so slightly depending on what stuff’s engaged.

Controls:
-Right stomp switch: makes it “more airy” (changes the mix and decay time of the Reverb Lite module, and increases the diffuser gain). This shows up in the light show a little, represented as a longer release time in the CV sent to pixels.
-Middle stomp switch: makes it “more drippy) (increases the diffuser size, makes the light show appear faster)
-Left stomp switch: creates a flanger-esque modulation sound by applying a sine wave LFO to the diffuser size. It takes a sec to ramp up to speed, and again to wind down, so you can quickly toggle this effect on an off for a more subtle modulation.

Simple enough! You can take these ideas and run with them… which flavor of spring do you prefer? The default setting is subtle and neutral, and then applying both middle and right switches opens it up a bit but still sounds like a spring tank. Perhaps on your patch you just find the setting you like best and go with that one? Happy dripping.

One comments on “Spring Flerb
  • Bob Friedman on said:

    Very nice work. Hearing your demo with a violin got me to check out your website/music–I like it a lot! Keep up the good work–both in your career and in Zoia programming :)

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