Reverseneath

With the afterneath (EQD) it is 7 delays stacked on eachother. It starts off sounding like a delay, then turns into the cavernous reverb that it is known for. I wanted to flip that and have the big sounding reverb then fade into delay. Here it is.

All delay lines are at feedback = -9.12dB, mix = 75%, mod rate = 1.53 Hz, depth = .2 except where noted. The output of all the delays are output 1→ Left output, output 2 ⇉ Right output & into the following input, with exception of delay line 4 and 7. Delay 4 →Stereo output, delay line 5 is only receiving signal from L mono input. Delay line 7⇉stereo out put

The use of the output/input was after a lot of work, a key to getting it to sound right.

L mono → Stereo output

It is seven delays stacked with staggered timing similar to the Afterneath. I broke the stacks into 4 and 3. I had messed around with the stacking of them quite a bit, and this is what sounded closest to the reverse of the afterneath.

Starting with very small delays (first at 62.5ms) then building to larger (last at 628.0ms) gives this effect the reverb then fade into stereo ping pong delay.

The mix was another area that I played with until it sounded just right. You will notice that delay lines 4, 6, 7 have different mix values. This was one of the key areas that I found gave it the characteristic sound.

L mono input

Ping Pong Delay 1 @62.5 ms, fb-6.25

Ping Pong Delay 2 @107.7 ms, fb-6.27

Ping Pong Delay 3 @211.1 ms

Ping Pong Delay 4 @62.5 ms MIX =66%

Stereo Output

Page 1

L mono → Stereo output

Ping Pong Delay 5 @ 448.2 ms

Ping Pong Delay 6 @551.3 ms MIX @81%

Ping Pong Delay 7 @628.0ms MIX @74%

Stereo output

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  • Category: Effect
  • Revision: 1.0
  • License: The Unlicense
  • Views: 725
  • Modified: 4 weeks ago
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5 comments on “Reverseneath
  • [WZ] on said:

    So how did you build this, what is (roughly) the pathway? And what are the controls? It’s full stereo I assume?

    I’ve built the “Alterneath” patch and I spent a LOT of time testing, changing and optimizing it until it achieved that fading of echos into a wash-effect. I’m quite proud of it, as it wasn’t easy, so I made sure others can (sort-of) understand it and use it.
    But this one *just* says “here’s one that does the opposite” without context or info, so I’m not very tempted to try it, tbh, cause it’s very hard to decipher other people’s patches without context, especially complex ones (and this has to be quite complex, if it actually works like I hope it does :)

    P.S. I do really like the idea; if it’s more than just a reverb and delays that fade-out/in after each other, and there’s actual interplay between the smeared echo’s and cleaner delay I can see this being a pretty unique effect! Might give this a try myself as well! ;)

  • tomikoo on said:

    I second the message above: please do make at least a sound demo as well as a basic manual for patches. And the more technical side of things would also be appreciated in the community.

  • nathanvassiliades on said:

    Thanks for the feedback. I have been working pretty much non stop for the last month and a half and have not had the time to put the diagrams in as I normally do. I put the diagram up for this one above. I will try to add videos to my patches as well.

  • tomikoo on said:

    Holy s**t this sounds so haunting, I love it! And thanks for adding the video.

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