I modified the Rally patch from springmute to improve the user interface. Original patch is at https://patchstorage.com/rally/
– I used MindMeld PatchMaster for the in-patch user interface.
– I Isolated the UI from the implementation, using Venom Bay Input/Output to teleport signals between the two sections
– I didn’t understand how the Midi controls were supposed to work. So I changed the Difficulty switch to only use the patch UI. The Paddle can be configured to use the patch knob or else a controller mod wheel via midi.
– I tweaked the EtchaSketchascope fade time to generate tails. I adjusted the beam focus for thicker lines.
– The configuration and routing implementations are greatly simplified
The required plugin list is the same as the original with the addition of MindMeld and Venom plugins
