Ambient soundscape with focus on a chord progression that has deterministic and random elements.
The chord progression is based on root notes taken from the circle of fifths, chosen randomly to move forward (66%) or backward (33%) along the circle using Oraculus (Sanguine Monsters) as a sequencer.
Chord notes are created with Harmony II (Squinktronix) across three octaves, and the pad is made from a polyphonic saw fed through a VCA + envelope + filter, controlled by weighted random gates.
Melodies from Melodygen (SS Modules), quantized either to scale or the currently played chord.
Bass made with Prodigal Son (FLAG).
A Memory rig (Stochastic Telegraph) was used for percussive effects. Additional percussive noise was created with a VCA controlled by a square LFO of varying speed.
Scale is F minor.
Video of the patch was recorded while performing, i.e. switching channels on and off for variation. Video processing with OpenShot.
