Notenstrum Chromatic (Osmose)

This is a version of the Osmose “Notenstrum” system preset that changes the Note1 and Note2 Macro Controllers to let you assign any chromatic note in a 4 octave range – one octave down from the primary pitch (OSC3) to 3 octaves above it. The original sets Note1 and Note2 as frequency multipliers in increments of .5 for about 12 tones letting you set more a harmonic series pitch than a scaled chromatic pitch that this preset allows. So you can set the two “strummed” tones to any pitch you like creating any arbitrary triad (with primary tone) in the note range allowed.

Note: While this will run on Continuum, it just does not have the same effect as it is hard to control the exact pitches as can be done on the keyed Osmose.

Macro Controllers:
i = Timbre (changes timbre of output, that is also changed based on Aftertouch as well).

ii = Note1 (first of the two notes played on depressing past initial note). Set to any chromatic tone you like. Initial setting matches the original Notenstrum tone (as perfect fifth).

iii = Note2 (second of the two notes played on depressing past initial note). Set to any chromatic tone you like. Initial setting matches the original Notenstrum tone (as Octave). Try setting this to value = 73 (from its default value of 66) for example to play a minor triad, etc. If you don’t want this note to play at all, disable formula J in SG 3 (in editor select J and press space bar then if you like save to a new preset name). This will make it easier to play just an interval (say power chord) with full pressure instead of the three note “strum”.

iv = Release (Add persistence to the output allowing for a sharper or more sustained attack as well as the added sustain imposed).

v = Feedback (Changes the amount of phase modulation feedback into the oscillators – they each feed their output back into their phase modulation input). This will add timbre complexity and some noise as you bring this up.

vi = Chorus (Changes the amount of tapped output stereo delay from the Summed delay). Also changes the frequency of the tremolo/chorusing effect that is applied as an SL/SR multiplier using SG4. You can also try changing the summed delay time in the Haken Editor from 50ms to a higher value for increased spatial delay effects.

Fingerboard/Surface:
X = Pitch
Y/Aftertouch = Timbre change
Z = Volume + Stummed effect

Ped1: Sus
Ped2: v (Phase modulation feedback)

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  • Category: Synthesizer
  • Revision: 1
  • License: Creative Commons Attribution Share Alike 4.0
  • Modified: 3 years ago
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