Base Program
* Undercover polyrhythmic loops, disguised as inverse dynamic reverbs.
* [HS2 OFF] uncloaks ostinato looping, with layers of morphing ornamentals.
* Inspired by commuting from an ocean paradise through seas of humanity.
* Insert Mode Program. Program Mix 50%. Adjust for loop presence.
* UltraTap into Glitch. Less meat for Glitch in optional Parallel routing.
* All controls were programmed for interactive results.
INTERLINKS
* No perfect ‘dry-Erase’ function, especially at longer delay buffers.
* Wait for all buffers to clear, or use EXP pedals, switches & knobs.
* Individual Tap controls (in mS) reset the UltraTap->Glitch base times.
* Loops persist through Bypass, for dry layering over repeating phrases.
HOTKNOBS
Program [P] HotKnob – default (75 OR EXP1)
* Adjust to increase loop decay, clock glide, decrease glitch envelope.
* Infinite semi-destructive looping by default (saved at [P] = 100).
* EXP1 overrides [P] HotKnob. Heavily modulated grains @ full Toe.
Preset [A] HotKnob – default (100, TAP [A] OR EXP#2)
* Adjust the overall looping length.
Preset [B] HotKnob – default (73, TAP [B] OR CC#70)
* Adjust the baseline for glitch buffering.
PEDALS
EXP1 (saved @ full Heel)
* Controls a decreasing range of the [P] HotKnob.
* U/T: Increases diffusion, modulation, chop rate-env rise-release.
* U/T: Decreases multi-Tap count, manual chop level & stereo width.
* G/L: Increases reverb mix, reverb decay & stereo width.
* Use to fade out current loops, cross-mixed with new audio.
EXP2 (saved @ full Heel)
* Controls the full range of the [A] HotKnob, downward.
* Pushes multi-tapped looping toward a silent background.
* Non-destructive disruption controller over FX processing.
SWITCHES
* AUX 0 = default
* AUX 1,2,3 mapped to HS1, HS2, HS3 (momentary)
* AUX 4,5,6 mapped to HS1, HS2, HS3 (latching)
PERFORM
1). [P] Act/Byp (dry over loop)
2). HS2 [L] – ON (default) + manual glitch
3). GLITCH [L]
4). HS1 [L]
5). TAP [A] – U/T Length
6). TAP [B] – G/L Glitch Time
See the Program Notes for specifics on external control parameters & MIDI mappings.
*** Conceived as several distinct movements, in no set order ***
[HS2 ON] Pre-dawn colada – taking in the cool ocean breeze (default).
[GLITCH ON] Start the car & internal chatter – wind through residential.
[HS2 OFF] Approaching the on ramp – a foreboding glimpse of the future.
[EXP1 Toe] Open lane ahead – squeeze between the cellphone zombies.
[EXP1 Heel] Back to gridlock – the cast of short attention span theater.
[HS1 ON] Accident 2 miles – traffic diverted – begin lane-change roulette.
[HS3 ON] Survived another gauntlet – snaking through city backstreets.
[EXP1 Toe] Can’t quite shake that near-miss – that was another close one.
[EXP2 Toe] Full return to clarity – still have to face the route back home.
[HS3 OFF / EXP 1 Heel] Here we go again – somehow it’s even worse this time.
