This patch I made to explore two things: FM modulation and granular synthesis.
FM Modulation:
Random Sampler is generating jittered pulses (t2) and corresponding notes (X2). An LFO is used to generate a bunch of waves which are randomly selected to perform FM modulation over a VCO. The output is copied and panned left and right slowly and at different frequencies to create the stereo field. Plateau is the used for reverb and a bit of delay.
Granular Synthesis:
A copy of the panned output is fed to the texture synthesizer which is used as granular engine. Density is not so much and the size is small. Some parameters are slightly randomized.
Everything is then summed together in the mixer.
