Here is a minor update to my Moog Labyrinth emulation.
– Eliminated envelope clicks that were especially noticeable when listening to a pure sine. Also lengthened the maximum envelope length.
– Added new patch bay inputs for Save, Restore, and Randomize triggers
– Set the sequencer minimum length to 2 due to limitations of the UI step lights design
– Increased the maximum amount of fold gain
As a bonus I created a fun percussive video using the emulator, and left the patch configured to produce that ditty.
See the version 1 demo video at https://www.youtube.com/watch?v=niM0qi4C8TM for an overview of many of the emulator features.
Hello,
I was looking for tutorials about this Moog Labyrinth, just to understand how it works. And I discover your patch. Excellent! What a huge work you made. And it works perfectly. Thank you that. 🙏
I’m working now on your modules, how the work. Really interesting.
I’m working on patches and tutorials about Kong MS10 and MS20. But there are more simple by comparison with this one!
Thanks again. Alain (Synthé Buel)