Inside A Pinball Machine

Base Program
* Four delay taps, ducked by input, then modulated & bounced around confined spaces.
* Re-configure the overlapping offsets with HotKnobs, pedal & tap input.
* Several options for real-time capture & manipulation of delay spacing.

* Insert Mode Program. Program Mix 50%.
* Ducked Delay in Series with Spacetime.
* Even more spacious in the optional Parallel Mode.
* All controls programmed for an interactive approach.

HOTKNOBS
Program [P] HotKnob – default (25 / CC#1)
* Adjust the placement of a crisscrossed pair of delays from each Preset.
* Also decreases the compressor release time with longer delays.

Preset [A] HotKnob – default (30 / EXP1)
* Adjust a single base delay time for Ducked Delay.
* The set value is overridden & controlled by EXP1.
Preset [B] HotKnob – default (37 / EXP1)
* Adjust a single base delay time for SpaceTime.
* The set value is overridden & controlled by EXP1.

PEDALS
EXP1 (saved @ full Heel)
* Controls a second pair of crisscrossed delays.
* Increases depth & rate of modulation.

EXP2 (saved @ full Heel)
* Increases feedback across both Presets, short of oscillation.
* Increases compression threshold level.
* Increases reverb level & decay – small room to large, empty hall.

SWITCHES
* AUX 1,2,3 mapped to HS1, HS2, HS3 (momentary action)
* AUX 4,5,6 mapped to HS1, HS2, HS3 (latching action)

Program Alternates
0). Panning delay taps – clamped down by input – light chorus
1). Long decays of reverb & delay – heavy modulation
2). Long delays into small room – moderate modulation
3). Parallel infinite buildup – abruptly gated release

PERFORM
1). [P] Act/Byp
2). TAP [A]
3). TAP [B]
4). HS1 [L]
5). REPEAT [L]
6). HS3 [L]

See the Program Notes for the specifics on external control & MIDI mappings.

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    2795 PM
  • Platform:
  • Category: Effect Other Sound
  • Revision: 1s+1v -> mod-1v+1s-verb
  • License: Artistic license 2.0
  • Modified: 10 months ago
  • Views: 514
    Likes: 3
    Downloads: 116
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