Generative ambient soundscape. The Luci modules (NLnRi) emulate light pulse synchronization observed in swarms of fireflies. In the given patch, the core element is a matrix of 3×3 interconnected LuciCells. Each LuciCell creates an internal ramp oscillation based on different input parameters, namely frequency, randomization and influence.
The Frequency parameter controls the speed of the oscillation. Upon reaching its maximal value, each LuciCell creates identical triggers on each of its 4 outputs, evoking phase shifts in the oscillations of connected modules in the matrix. The intensity of this shift is determined by the Influence input.
Consequently, repeated triggers progressively lead to synchronization of all modules until they pulse as one. The final output of the matrix is a jagged saw curve, in which the extent of synchronization determines the curve shape.
This changing curve is translated into triggers using Slope Detector (Count Modula), leading to varying trigger patterns that start randomly and become more and more regular with increasing synchronization.
Finally, after 8 synchronous pulses, the synchronization is dissolved by sending a gate signal to the Randomize input, and then a new cycle commences.
Unfortunately, the input ports of the original NLnRi modules for frequency, randomization and intensity appear to be non-functional. Therefore, they were replaced by other modules to allow for parameter modulation. Moreover, the original Luci modules for distribution and summation were substituted with a polyphonic system to simplify wiring.
Maximus-VST (Image Line) in Host-FX (VCV) was used as compressor for loudness during recording, but removed from the patch thereafter.
