Drunken walks and skipping triggers

This patch implements a “drunken walk”, which is a useful variation of a stepped random signal, along with a simple technique for skipping triggers using basic modules.

See the in-patch notes for details.

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  • Platform:
  • Category: Composition Other Sequencer Utility
  • Revision: 1.0
  • License: Creative Commons Attribution 4.0
  • Modified: 2 years ago
  • Views: 224
    Likes: 3
    Downloads: 123
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