Dim Ghost Drifting (An Eerie Reverb)

1.1 Revision:
Fixed a stinker connection that didn’t actually bypass the effect. Also changed a few times and connection values for a little more flavor.

There are so many talented people here making ambient effects and washes and other super boring stuff that we only like because we love music gear. Here’s me pretending to fit into that club.

Dim Ghosts Drifting is a characterized reverb for your moody soundscapes, optimized for stereo use!

A quick overview for the people who just want to hear how it sounds.

Right footswitch is bypass. Turns the reverb on and off, and it’s got trails.

Left footswitch is infinite reverb. It makes the reverb infinite. Nothing new here.

Center footswitch is the “drifting” part. It slowly makes the audio you put into the reverb brighter (when the center pixels brighten) or darker (when the center pixels darken).

First column of the grid is a bank of four octave selectors. White is pitch unity. Below white is one octave down. Above white is one octave up (my favorite) and two octaves up.

The [5] button (single blue value) is your dry/wet blend. Closer to 0 is drier, closer to 1 is wetter.

And that’s all you need to know to play it.

Some tips from someone who’s played with it a little. Build a pad by maxing out decay with left footswitch at unity pitch with the reverb darker. Then switch to an octave up (this doesn’t change reverb tail pitch, only the pitch of signal going into reverb), engage the bright mode, and allow some highs into your signal.

Enjoy tapping that center footswitch to make the signal darker and brighter. Almost like an LFO at times. Gives a lot of movement to the reverb.

Full wet can be ridiculously good for a nice pad under your track.

So, what’s happening under the hood as far as effect chain? Super easy. Granular > filter > reverb lite > plate reverb. The granular module is just doing pitch shifting, really. The filter gives us the spooky resonances and pulls out some of the obnoxious digital octave up stuff. Reverb lite for a little modulated goodness. Plate reverb for the infinite decay.

Some points of interest for modding.

Page 2, first two rows are granular modules. I think they’re optimized, but mess around. The pitch is connected to page 1, button [V] to handle the front page pushbuttons for pitch change.

Play around with the SV filters on the third row of Page 2. Adjust resonance to taste. The frequency is being modulated by LFOs on the fourth row, if you want to play with that a little. The slew limiter on the fifth row moves the bias point on the filter frequency higher to brighten the incoming audio. I’d highly recommend changing this to the middle footswitch connected to a 1-in CV switch. The input of that should be a slow LFO. Connect that to the filter frequency to have a footswitchable LFO driving the bright/dark filter.

Pqge 3 is the reverbs. I like the Reverb Lites on the first row to give a little modulation and smear before jumping in to the plate reverb. Plate reverb has no super special settings, other than decay is pushed up by the slew limiter controlled by left footswitch.

Scare your friends with how sad your reverb sounds.

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  • Category: Effect
  • Revision: 1.1
  • License: Do What The F*ck You Want To Public License
  • Views: 1,578
  • Modified: 1 year ago
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One comments on “Dim Ghost Drifting (An Eerie Reverb)
  • monkeybread8212 on said:

    This is my favorite Zoia reverb patch on here yet, thanks dude

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