dX creepy creatures Signal Function Set vcv rack 2

CREEPY – a Signal Function Set Halloween treat

Nothing is clocked. GRAVITY’s chaotic double pendulum
decides when every creature appears.

ROW 1 THE PUPPET STRINGS
GRAVITY pendulum: its ray gates summon the creatures
FIELD random weather: pitch for ghost, giggles, bell
MOONLIGHT (Drift) slow sine: vowels, chirp, rotation
BEAST (Drift) chaos wobble: the monster’s pitch
MOAN (Vac) looping drifting swell: the ghost’s breath
GROWL (Vac) fired by the pendulum: monster swells

ROW 2 THE CREATURES
FLOCK the minions: a few tiny voices giggling
and chittering high up; ray 6 = the hawk
(they shriek and scatter)
GHOST Intone ‘oooo’ moaning, wandering pitch
MONSTER Intone at 30 Hz, formants dropped: a growl
STOMP Kit, 22in drum, felt beater, pitch bend
BELL Tine gamelan resonator, long ring

ROW 3 THE HAUNTED CARNIVAL
MUSIC BOX Chime struck, D harmonic minor
ORGAN GRINDER Wheel hurdy-gurdy, D phrygian
CARNIVAL / SPIRITS mixers -> CRYSTAL cave
(14 m druse crystal, octave-down echoes)
-> AUDIO-2 (LEVEL knob = master)

Press STARTLE on Flock for a hawk any time.
Drag the pendulum on GRAVITY to stir things up.

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  • Category: Composition Sound
  • Revision: 0.1
  • License: Creative Commons Attribution 4.0
  • Modified: 23 hours ago
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