Nostalgic chiptune bloom. Adapted from Virtual Riot’s “Sound Design Puzzles” with a few extra controls — reverse-ADSR’d detuned unison to simulate a warbly reverb struck me as a brilliant idea and lovely sound.
Nostalgic chiptune bloom. Adapted from Virtual Riot’s “Sound Design Puzzles” with a few extra controls — reverse-ADSR’d detuned unison to simulate a warbly reverb struck me as a brilliant idea and lovely sound.
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I know 4-voice polyphony isn’t awesome for a Keys patch, but I’m not yet sure how to work around Drambo’s 16-voice-per-Track limit. My best hypothesis is to take a Supersaw oscillator and “bend” it into whatever shape you’re looking for, via Graphic Shaper or Wavetable Shaper, and then Unison those to taste — but I haven’t tested that nor feel confident that it’s even a good theoretical solution.