Counterbehavior

The master clock starts at “-1” but the counter starts at 0. The counter is incremented to 1 at start as the master clock is set to 0. The counter has a memory across transport stop/start whereas the master clock resets to “-1.” This makes using the counter problematic.

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51 PM
  • State: Help Needed
  • Platform:
  • Category: Other
  • Revision: 1.0
  • License: Do What The F*ck You Want To Public License
  • Views: 67
  • Modified: 2 months ago
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One comments on “Counterbehavior
  • rs2000 on said:

    You can’t just connect a gate input to a time signal (the clock symbol).
    For example, you can use the Clock Generator to convert “time” to gate pulses.

    Also, I would recommend connecting the reset inputs so your sequencers always start a clearly defined position.

    Note that the “0.25 Trigs/Beat” setting in Clock Generator does not work correctly at the moment, this has yet to be fixed.

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